Conquest
32xHighly detailed medieval pack with hundreds of connected texture variants. Features an accompanying resource pack addon for even more block options.

What Conquest looks like on blocks

Those nine blocks are drawn straight from the texture files inside Conquest itself, at 32x. Every pack on this site is rendered in the same nine positions, so lining Conquest up against another render shows nothing but Conquest's own art.
Details
- Creator
- Monsterfish
- Resolution
- 32x
- Category
- Medieval
- Compatibility
- Java Edition
- Performance Impact
- Medium
- File Size
- 45 MB
- Last Updated
- 2024-10-20
Features
- CTM variants
- Resource pack addon
- 3D models
- Custom sounds
- Seasonal textures
Supported Versions
Tags
About Conquest
Conquest, by Monsterfish, rebuilds Minecraft's look as medieval art at 32x. Conquest redraws every default texture as rugged, hand-worn stone and timber suited to castles, keeps, and old-world towns. The result is a rustic, lived-in fantasy atmosphere. The step up to HD buys Conquest real surface detail while leaving most machines untroubled.
Its own signature comes through in how it packs in extra surface detail, uses connected textures (CTM) for seamless surfaces, ships multiple block variants for visual variety, and works as an add-on to a base pack. Across terrain and buildings alike, Conquest cobblestone, bricks, wood, and thatch are reworked into weathered, kingdom-ready building materials, which is why Conquest reads as a whole rather than a patch.
Conquest targets Java Edition and is kept compatible with Minecraft 1.18 up to 1.20. At 45 MB and medium impact, it suits builders who want the world to match their work.
In numbers: 32 by 32 per face works out at 1024 pixels, near enough 4 times the vanilla count. We have 3 versions of Conquest on file, last refreshed 2024-10-20.
What Conquest changes
With Conquest active the game draws from a sharper 32x sheet. In detail:
- Textures arrive at 32x rather than 16x, so close-up surfaces hold detail the default art cannot.
- CTM variants: joins neighbouring blocks into seamless surfaces instead of repeating a tile.
- Resource pack addon: contributes to Conquest's distinctive medieval style across the world.
- 3D models: replaces flat sprites with true 3D geometry for selected blocks and items.
- Custom sounds: bundles custom sound effects alongside the visuals.
- The through line: cobblestone, bricks, wood, and thatch are reworked into weathered, kingdom-ready building materials.
How to install Conquest (Java Edition)
- 1Add Conquest, a 45 MB download, the standard way: Options, Resource Packs, Open Pack Folder, drop the .zip in, select it on the right.
- 2Conquest at 32x leans on connected textures and custom models, so OptiFine or Iris with its CTM extension is worth adding.
Want the full walkthrough for installing Conquest? See our complete install guide.
Performance & requirements
As an HD pack, Conquest asks for a little more video memory than vanilla but remains light. Most mid-range GPUs run it at full frame rate; very old or integrated graphics may see a small dip in busy scenes.
Officially it supports Minecraft 1.18 through 1.20; on Java the newest listed version is the safest bet, and older saves usually load it without issue.
The 45 MB download is light on memory for any recent computer; 4 GB or more allocated to Minecraft avoids stutter while chunks load.
What is inside Conquest
Counted in the pack itself, Conquest holds 25,427 texture files, 527 of them animated. On top of that it defines 2,128 of its own models, which means part of what you see is a different shape rather than a repainted one.
Split by what it covers, items take the largest share at 2,029 files, with blocks at 1,636 and mobs and entities at 938. We checked that against the files rather than taking it on trust: of 3,665 block and item textures read straight from the pack, 2,963 are 32 pixels wide, so the resolution on the box is the resolution you get.
A connected textures set accounts for 19,396 of them. It only comes to life with OptiFine or an equivalent mod; without it nothing breaks, the seams between blocks just stay visible. It reaches past the visuals as well, replacing 131 sound files.
- Texture files
- 25,427
- Of those, items
- 2,029
- Of those, blocks
- 1,636
- Of those, mobs and entities
- 938
- Of those, interface
- 673
- Of those, particles
- 241
- Of those, font
- 228
- Of those, armor trims
- 63
- Of those, paintings
- 53
- Of those, sky and weather
- 15
- Animated textures
- 527
- Measured texture width
- 32 px
- Custom models
- 2,128
- Of those, connected textures
- 19,396
- Sound files changed
- 131
Conquest covers 998 blocks and mutes the rest
998 surfaces are Conquest's own work and 271 belong to the game still. Leaves are the biggest visible gap: acacia and azalea foliage keep their original textures, along with hanging signs and the azalea plant in all its parts. Everything you would build a wall or a floor from is covered.
The palette shift is the second strongest pull toward grey measured here, behind Dokucraft alone. Colours sit 15.6 points closer together than the originals, which is the earthy, washed look the pack is known for, while overall brightness goes up by 10.9 points. Sizes are mixed on purpose: 942 at 32 pixels, 40 at 64, ten at 128, four at 16 and two at 256, plus 638 textures with no vanilla equivalent.
Conquest FAQ

Is Conquest free to download?
Yes, Conquest is free: Monsterfish charges nothing for it. 45 MB is the whole Conquest download, plus 32x textures are what Conquest delivers. 25,427 texture files sit inside Conquest.

Which Minecraft versions does Conquest support?
Monsterfish names 3 for Conquest: 1.18, 1.19, 1.20. 1.20 is where Conquest stops. 1.18 is the oldest Conquest names. October 2024 is when Monsterfish last stamped the Conquest list.

How much detail does Conquest add?
1024 pixels fill one Conquest face, against 256 in vanilla. 2,963 of 3,665 Conquest textures measure 32 pixels wide: 25,427 texture files sit in Conquest altogether, and 45 MB is what Conquest weighs on disk.

What hardware does Conquest want?
Conquest wants mid-range hardware. Monsterfish puts Conquest at medium impact, and 45 MB of Conquest fits inside most cards: integrated chips dip once Conquest fills the screen.

What does Conquest actually include?
Monsterfish lists 5 things for Conquest: CTM variants, resource pack addon, 3D models, custom sounds and seasonal textures, and 527 textures in Conquest move rather than stand still. 131 sound files change inside Conquest too. Monsterfish calls Conquest medieval, tagged detailed, ctm, variants.

Do I need OptiFine for Conquest?
Conquest loads without it. 19,396 textures form Conquest's connected set. Monsterfish built Conquest assuming OptiFine or Iris, plus 32x art in Conquest shows up regardless.

How do I install Conquest?
Drop the Conquest zip into resourcepacks, unchanged. 32x art from Conquest wins the moment Conquest sits above Default. Leave Conquest zipped: Minecraft reads Conquest packed. 45 MB loads exactly as Monsterfish packed it.

How big is the Conquest download?
45 MB, the way Monsterfish packages Conquest. 527 animated textures sit in Conquest. 31,844 files sit in the Conquest archive, plus October 2024 is when Conquest last grew larger.

Who makes Conquest?
Monsterfish does. October 2024 is Monsterfish's latest pass over Conquest, and 1.18 through 1.20, 3 Conquest versions in all, plus 25,427 Conquest files carry their signature.

What is Conquest best at?
Conquest is medieval, tagged detailed, ctm, variants by Monsterfish. 5 Conquest features are named, CTM variants first, plus Monsterfish holds Conquest from 1.18 to 1.20. 25,427 Conquest files back that up.

Does Conquest need OptiFine?
No for playing Conquest, yes for one detail. 19,396 files in Conquest belong to a connected set, against 6,031 that stand on their own, and only that first group asks for OptiFine or an equivalent mod. Vanilla Minecraft loads Conquest regardless, animations included, all 527 of them. What you give up without the mod is the seamless join on those 19,396, not the pack. Put differently: 24% of Conquest needs nothing, 19,396 files want OptiFine, 6,031 do not, 527 animate anyway, and Conquest loads on 25,427 counts regardless of which client you open Conquest in.
More Medieval Packs
John Smith Legacy redraws Minecraft as worn stone and timber, with random mob textures so no two zombies match and CTM support throughout.
Dokucraft actually ships as three separate looks in one download, from bright to the dark variant this listing covers, each with its own animated textures.
Chroma Hills pushes color saturation up rather than down, aiming at an RPG look rather than realism, with custom paintings tuned to match.
Mythic goes gritty on purpose: worn stone, dim tones, and mobs redrawn for dungeons rather than daylight, with detail built for close-up gritty texture work.